Title: | How Social Media Changes User-Centred Design - Cumulative and Strategic User Involvement with Respect to Developer–User Social Distance |
Author(s): | Johnson, Mikael |
Date: | 2013 |
Language: | en |
Pages: | 162 + app. 185 |
Department: | Tietotekniikan laitos Department of Computer Science and Engineering |
ISBN: | 978-952-60-5073-7 (electronic) 978-952-60-5072-0 (printed) |
Series: | Aalto University publication series DOCTORAL DISSERTATIONS, 46/2013 |
ISSN: | 1799-4942 (electronic) 1799-4934 (printed) 1799-4934 (ISSN-L) |
Supervising professor(s): | Nieminen, Marko, Prof., Aalto University, Finland |
Thesis advisor(s): | Turpeinen, Marko, Prof., Aalto University, Finland; Hyysalo, Sampsa, Prof., Aalto University, Finland |
Subject: | Communication, Computer science, Consumption, Services, Design |
Keywords: | user-centred design, strategic user involvement, participatory design, user innovations, social media, virtual worlds |
OEVS yes | |
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Abstract:Genom att inkludera användare i designprocessen kan systemutvecklare höja kvaliteten på produkter och tjänster. I de främsta metoderna på området, användarcentrerad och deltagande design samt engagemang av "lead-users", utgår man ofta ifrån att designprocessen gäller enskilda projekt, vilket begränsar tillämpningen av metoderna för fortsatt tjänstedesign efter marknadslansering. Vidare utmaningar inom sociala media är oklarheter kring informellt engagemang, praktiska abstraktioner av miljoner användare samt kriterier för användarmedverkan. |
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Parts:[Publication 1]: Mikael Johnson and Kalle Toiskallio (2005). "Fansites as Sources for User Research: Case Habbo Hotel". IRIS’28 Conference. The 28th Information Systems Research Seminar in Scandinavia. Kristiansand, Norway, August 2005.[Publication 2]: Mikael Johnson and Kalle Toiskallio (2007). "Who are the Habbo Hotel Users—and What are they Doing There?" Nordic Consumer Policy Research Conference 2007. Helsinki, Finland, October 2007.[Publication 3]: Mikael Johnson (2007). "Unscrambling the ’Average User’ of Habbo Hotel". Human Technology 3 (2), 127–153.[Publication 4]: Vili Lehdonvirta, Terhi-Anna Wilska, and Mikael Johnson (2009). "Virtual Consumerism: Case Habbo Hotel". Information, Communication and Society 12 (7), 1059–1079.[Publication 5]: Mikael Johnson and Tanja Sihvonen (2009). "On the Dark Side: Gothic Play and Performance in a Virtual World". Journal of Virtual Worlds Research 1(3).[Publication 6]: Mikael Johnson (2010). "User Involvement, Social Media, and Service Evolution: The Case of Habbo". 43rd Hawaii International Conference on System Sciences. Kauai, Hawaii, January 2010, 1–10, (Nominated for Best Paper Award).[Publication 7]: Mikael Johnson, Sampsa Hyysalo, and Sakari Tamminen (2010). "The Virtuality of Virtual Worlds, or What We Can Learn from Playacting Horse Girls and Marginalized Developers". Symbolic Interaction 33 (4), 603–633. |
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